Navegação Ciências Exatas e da Terra por Assunto "3D"
Resultados 1-2 de 2
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Edge transformations for improving mesh quality of marching cubes
(2009) [Artigo de periódico]Marching Cubes is a popular choice for isosurface extraction from regular grids due to its simplicity, robustness, and efficiency. One of the key shortcomings of this approach is the quality of the resulting meshes, which ... -
Modeling and rendering of real environments
(2002) [Artigo de periódico]The use of detailed geometric models is a critical factor for achieving realism in most computer graphics applications. In the past few years, we have observed an increasing demand for faithful representations of real ...